Recruiter summary

Junior Manual QA Tester.

Hands-on experience testing, releasing and supporting two independent Steam games. I reproduce issues, write clear bug reports, retest fixes, run regression checks, verify builds and create Python scripts for selected automated checks.

Why this profile is different

Real product responsibility before the first commercial QA role.

01Defect lifecycle

Find, reproduce, document, fix, retest and check connected areas for regression.

02Release context

Build verification, Steamworks, achievements, DLC, Workshop and post-release updates.

03Basic automation

Python scripts for selected logic, state validation and repetitive checks.

04User impact

UI, saves, localization, progression and player-reported issues across real releases.

Experience

Independent product and QA work.

I am looking for my first commercial QA position, but the testing itself is not theoretical. I have independently taken products through development, testing, Steam release, updates and user feedback.

Mar 2026 - Present

N-OS: Desktop Story

Large Python desktop/OS simulation. Tested window management, drag-and-drop, virtual files, applications, saves, achievements, story states, recovery, localization and release builds. Added custom Python checks for selected logic and repetitive scenarios.

Mar 2026 - Present

Neuro Clicker

Released and supported through 3+ updates. Tested progression, mini-games, UI states, saves, achievements, localization, Windows/macOS builds, Steamworks and Steam Workshop.

Additional QA practice

Bug reports for own and third-party games

Prepared issue reports with environment, steps to reproduce, actual and expected results, screenshots, severity/priority assessment and retest notes.

Files

CV and QA samples.

Project proof

See both Steam releases and the Community Archive.

The portfolio connects QA claims to real products, screenshots and public pages.